Class encapsulating a set of AnimationState objects. More...
#include <OgreAnimationState.h>

Public Member Functions | |
| OGRE_AUTO_MUTEX | AnimationStateSet () |
| Mutex, public for external locking if needed. | |
| AnimationStateSet (const AnimationStateSet &rhs) | |
| Create an animation set by copying the contents of another. | |
| ~AnimationStateSet () | |
| AnimationState * | createAnimationState (const String &animName, Real timePos, Real length, Real weight=1.0, bool enabled=false) |
| Create a new AnimationState instance. | |
| AnimationState * | getAnimationState (const String &name) const |
| Get an animation state by the name of the animation. | |
| bool | hasAnimationState (const String &name) const |
| Tests if state for the named animation is present. | |
| void | removeAnimationState (const String &name) |
| Remove animation state with the given name. | |
| void | removeAllAnimationStates (void) |
| Remove all animation states. | |
| AnimationStateIterator | getAnimationStateIterator (void) |
| Get an iterator over all the animation states in this set. | |
| ConstAnimationStateIterator | getAnimationStateIterator (void) const |
| Get an iterator over all the animation states in this set. | |
| void | copyMatchingState (AnimationStateSet *target) const |
| Copy the state of any matching animation states from this to another. | |
| void | _notifyDirty (void) |
| Set the dirty flag and dirty frame number on this state set. | |
| unsigned long | getDirtyFrameNumber (void) const |
| Get the latest animation state been altered frame number. | |
| void | _notifyAnimationStateEnabled (AnimationState *target, bool enabled) |
| Internal method respond to enable/disable an animation state. | |
| bool | hasEnabledAnimationState (void) const |
| Tests if exists enabled animation state in this set. | |
| ConstEnabledAnimationStateIterator | getEnabledAnimationStateIterator (void) const |
| Get an iterator over all the enabled animation states in this set. | |
| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info | |
| void * | operator new (size_t sz) |
| void * | operator new (size_t sz, void *ptr) |
| placement operator new | |
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info | |
| void * | operator new[] (size_t sz) |
| void | operator delete (void *ptr) |
| void | operator delete (void *ptr, void *) |
| void | operator delete (void *ptr, const char *, int, const char *) |
| void | operator delete[] (void *ptr) |
| void | operator delete[] (void *ptr, const char *, int, const char *) |
Protected Attributes | |
| unsigned long | mDirtyFrameNumber |
| AnimationStateMap | mAnimationStates |
| EnabledAnimationStateList | mEnabledAnimationStates |
Class encapsulating a set of AnimationState objects.
Definition at line 183 of file OgreAnimationState.h.
| OGRE_AUTO_MUTEX Ogre::AnimationStateSet::AnimationStateSet | ( | ) |
Mutex, public for external locking if needed.
Create a blank animation state set
| Ogre::AnimationStateSet::AnimationStateSet | ( | const AnimationStateSet & | rhs | ) |
Create an animation set by copying the contents of another.
| Ogre::AnimationStateSet::~AnimationStateSet | ( | ) |
| void Ogre::AnimationStateSet::_notifyAnimationStateEnabled | ( | AnimationState * | target, |
| bool | enabled | ||
| ) |
Internal method respond to enable/disable an animation state.
| void Ogre::AnimationStateSet::_notifyDirty | ( | void | ) |
Set the dirty flag and dirty frame number on this state set.
| void Ogre::AnimationStateSet::copyMatchingState | ( | AnimationStateSet * | target | ) | const |
Copy the state of any matching animation states from this to another.
| AnimationState* Ogre::AnimationStateSet::createAnimationState | ( | const String & | animName, |
| Real | timePos, | ||
| Real | length, | ||
| Real | weight = 1.0, |
||
| bool | enabled = false |
||
| ) |
Create a new AnimationState instance.
| animName | The name of the animation |
| timePos | Starting time position |
| length | Length of the animation to play |
| weight | Weight to apply the animation with |
| enabled | Whether the animation is enabled |
| AnimationState* Ogre::AnimationStateSet::getAnimationState | ( | const String & | name | ) | const |
Get an animation state by the name of the animation.
| AnimationStateIterator Ogre::AnimationStateSet::getAnimationStateIterator | ( | void | ) |
Get an iterator over all the animation states in this set.
| ConstAnimationStateIterator Ogre::AnimationStateSet::getAnimationStateIterator | ( | void | ) | const |
Get an iterator over all the animation states in this set.
| unsigned long Ogre::AnimationStateSet::getDirtyFrameNumber | ( | void | ) | const |
Get the latest animation state been altered frame number.
Definition at line 232 of file OgreAnimationState.h.
| ConstEnabledAnimationStateIterator Ogre::AnimationStateSet::getEnabledAnimationStateIterator | ( | void | ) | const |
Get an iterator over all the enabled animation states in this set.
| bool Ogre::AnimationStateSet::hasAnimationState | ( | const String & | name | ) | const |
Tests if state for the named animation is present.
| bool Ogre::AnimationStateSet::hasEnabledAnimationState | ( | void | ) | const |
Tests if exists enabled animation state in this set.
Definition at line 237 of file OgreAnimationState.h.
| void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, |
| const char * | , | ||
| int | , | ||
| const char * | |||
| ) | [inherited] |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
| void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
| void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, |
| void * | |||
| ) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
| void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, |
| const char * | , | ||
| int | , | ||
| const char * | |||
| ) | [inherited] |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
| void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
| void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, |
| void * | ptr | ||
| ) | [inherited] |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
| void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, |
| const char * | file, | ||
| int | line, | ||
| const char * | func | ||
| ) | [inherited] |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
| void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
| void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
| void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, |
| const char * | file, | ||
| int | line, | ||
| const char * | func | ||
| ) | [inherited] |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
| void Ogre::AnimationStateSet::removeAllAnimationStates | ( | void | ) |
Remove all animation states.
| void Ogre::AnimationStateSet::removeAnimationState | ( | const String & | name | ) |
Remove animation state with the given name.
Definition at line 248 of file OgreAnimationState.h.
unsigned long Ogre::AnimationStateSet::mDirtyFrameNumber [protected] |
Definition at line 247 of file OgreAnimationState.h.
Definition at line 249 of file OgreAnimationState.h.
Copyright © 2008 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sat Jan 14 2012 18:40:45