Definition of how to populate a 'slot' in the terrain group. More...
#include <OgreTerrainGroup.h>
Public Member Functions | |
| TerrainSlotDefinition () | |
| ~TerrainSlotDefinition () | |
| void | useImportData () |
| Set to use import data. | |
| void | useFilename () |
| Set to use file name. | |
| void | freeImportData () |
| Destroy temp import resources. | |
Public Attributes | |
| String | filename |
| Filename, if this is to be loaded from a file. | |
| Terrain::ImportData * | importData |
| Import data, if this is to be defined based on importing. | |
Definition of how to populate a 'slot' in the terrain group.
Definition at line 289 of file OgreTerrainGroup.h.
| Ogre::TerrainGroup::TerrainSlotDefinition::TerrainSlotDefinition | ( | ) |
Definition at line 296 of file OgreTerrainGroup.h.
| Ogre::TerrainGroup::TerrainSlotDefinition::~TerrainSlotDefinition | ( | ) |
| void Ogre::TerrainGroup::TerrainSlotDefinition::freeImportData | ( | ) |
Destroy temp import resources.
| void Ogre::TerrainGroup::TerrainSlotDefinition::useFilename | ( | ) |
Set to use file name.
| void Ogre::TerrainGroup::TerrainSlotDefinition::useImportData | ( | ) |
Set to use import data.
Filename, if this is to be loaded from a file.
Definition at line 292 of file OgreTerrainGroup.h.
Import data, if this is to be defined based on importing.
Definition at line 294 of file OgreTerrainGroup.h.
Copyright © 2008 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sat Jan 14 2012 18:40:57